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chickendippers
11-05-2007, 12:54 PM
Apoc gave in and revealed the details of patch 1.05 before the newsletter:
We just fixed the auto-map transfer issue for custom maps, that is not noted in the patch notes, but it will be included in patch 1.05.
The Battlecast feature is currently undergoing A LOT of tuning. Its a new revolutionary feature and we are working to make it everything its meant to live up to. Changes and enhancements to Battlecast will also coincide with patch 1.05 and further in to June.
Fixed an exploit in which players could use GDI Engineers, Nod Saboteurs, or Scrin Assimilators to capture enemy structures without moving the units over to those structures.
Observers of multiplayer matches can no longer use hotkeys to affect spectated players' production queues.
Units affected by the Scrin Mothership's Catalyst Cannon now lose their explosive properties if teleported via the Teleport Units ability or the Wormhole support power.
Scrin Mothership can no longer fire its Catalyst Cannon through a Wormhole.
4 new maps, 2 of which are available for tournament.
In team-based matches, allied players now share Ground Control, allowing them to build structures in each others' bases.
Added garrison-clearing effects for Nod Flame Tank, Nod Black Hand, and Scrin Corrupter units.There are hundreds more changes, you can see the rest of them here (http://www.cncforums.com/new/showthread.php?p=13387). The C&C May Newsletter goes out tomorrow with an XBOX 360 podcast and exclusive discount for the C&C store.