chickendippers
27-08-2007, 06:41 PM
Since the release of the Mod SDK there has been a call to arms for the modding community as people get to grips with the tools that have been made available:
+ First off a new version of the Worldbulder has been released that is now mod compatible, I've updated our mirror available here (http://www.cncforums.com/new/local_links.php?catid=76).
+ The team at CNC3.NET have made a nifty application that installs all the extra apps you need to use the SDK, it's called Required Applications (http://www.cnc3.net/item-143?addview).
+ jonwil has created a set of tools that allow you to import files into the game. Visit this thread for more information (http://www.ppmsite.com/forum/viewtopic.php?t=15839).
+ A C&C Modding Wiki has been set up for help on using the SDK and how to get everything running. It's available at: http://cnc3modsdk.instant-wiki.net/
+ Whilst not related to C&C3 modding, Banshee has also released the latest version of Voxel Section Editor III (http://www.ppmsite.com/forum/viewtopic.php?t=15837) which fixes some bugs and has improved lighting calculation.
Stay tuned tomorrow, I have some new maps coming your way!
+ First off a new version of the Worldbulder has been released that is now mod compatible, I've updated our mirror available here (http://www.cncforums.com/new/local_links.php?catid=76).
+ The team at CNC3.NET have made a nifty application that installs all the extra apps you need to use the SDK, it's called Required Applications (http://www.cnc3.net/item-143?addview).
+ jonwil has created a set of tools that allow you to import files into the game. Visit this thread for more information (http://www.ppmsite.com/forum/viewtopic.php?t=15839).
+ A C&C Modding Wiki has been set up for help on using the SDK and how to get everything running. It's available at: http://cnc3modsdk.instant-wiki.net/
+ Whilst not related to C&C3 modding, Banshee has also released the latest version of Voxel Section Editor III (http://www.ppmsite.com/forum/viewtopic.php?t=15837) which fixes some bugs and has improved lighting calculation.
Stay tuned tomorrow, I have some new maps coming your way!