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All Red Alert 3 maps are contained within this category.

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  4 Uprising Maps for RA3 Left click: open entry/Right click: save entry
Maps from Uprising converted to vanilla RA3.

Twisted Terrace - 1v1 Map. Two terraces facing each other on a small tropical island.
Killington Cove - 1v1 Map. A small city map set in the UK, with a lake at the bottom, separating the 2 players.
Honor Bound - 2v2 Map. This is a Japanese temple at sea, with two smaller islands connected to the larger one. I had to use the C&C3 bridges, as the original bridges on the map were only in Uprising, and the normal RA3 bridges only worked for cities.
Trench Warfare - 2v2 Map. A full sea map, using the Easter Island tileset.
 
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Submitted by Alex07 Find all entries from this user
20-03-2009
4.06 Mbytes
  Armored Fury Left click: open entry/Right click: save entry

  Hey comrades, well this is my first RA3 map ever created. My experience comes from making maps for CnC3.

This is a remake of the CnC: Generals map "Armored Fury" for 6 players.

What I've added to the map is the sea around the island. There are also 3 isles to be found in the water.

I hope you will like this map and play it online a lot

~Airpressure
 
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Submitted by benjaminos@gmail.com Find all entries from this user
17-12-2008
207.51 Kbytes
  Art of Defense - Tropical Assault Left click: open entry/Right click: save entry

  This Art of Defense is a 5 player map (4 players +1 AI), designed for looks above performance. This may reduce difficulty
On this map you survive for 20 min against enemy attacks. There are all sort of attacks including carbombs and cronosphere attacks.
If you are still alive after 20 min then the game is won.
 
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Submitted by justinzant@gmail.com Find all entries from this user
27-12-2008
2.10 Mbytes
  Autumn Island Left click: open entry/Right click: save entry

  Name: Autumn Island
Players: 2 (Skirmish/Multi)
Ore Nodes: 11
Oil Derricks: 3
Observation Towers: 2
Other Tech Sturctures: 3
Author: Clone11b

Each player starts with 2 ore nodes. There is a quick expansion point near each starting position.
There are also plenty of other ore nodes located around the map. There is a tech airfield, vehicle
and naval yard to caputure. and also 3 oil derricks located on the lake island.
 
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Submitted by MagnumRD@aol.com Find all entries from this user
24-12-2008
870.34 Kbytes
  Battlebase Omega Left click: open entry/Right click: save entry

  This is a 3v3 island fortress map, based on Empire mission 5 from the campaign. Three players are on the fortress, with a hospital, a veteran academy, a garage, and three oil derricks. The three water players are more spread out, and each has an oil derrick and a dry dock, provided they can get onto land and build a barracks to train engineers to capture them. Each water player has two ore mines in their base, plus four available to expand to. For the land players, there are fifteen ore mines available: two per base, plus nine available for expansion.  
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Submitted by videogmer314 Find all entries from this user
28-03-2009
745.87 Kbytes
  Battlebase X Left click: open entry/Right click: save entry

  Skirmish, Multiplayer
Max Players: 4

Ore Nodes: 20
Oil Derricks: 4
Observation Towers: 4
Verterance Sturcture: 1
Other Tech Structures: 4

Map Description: The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress.
Battlebase X is a 4 player map with each player starting in the corners with a nearby expansion on the water.
Between each of the starting locations are plenty of structures for garrisson purposes, along with Ore Nodes and Tech structures. The middle X island contains 4 Oil Derricks, and 4 Observation Posts, along with 2 extra Ore Nodes.
 
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Submitted by Clone11b Find all entries from this user
30-07-2009
322.53 Kbytes
  Belingers War Left click: open entry/Right click: save entry

  This is a large sized 5-player map with an eye appealing layout. Each player starts on his or her own
island. Ore nodes and oil derricks on each island. Four islands in the map corners, and one in the middle. Adequate water for naval battles (this is a adaptation of the PENTATHIC).
 
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Submitted by Belinger Find all entries from this user
30-01-2009
84.89 Kbytes
  Bermuda Triangle Redux Left click: open entry/Right click: save entry

  A remake of the Red Alert 2 Yuri's Revenge Map complete with hostile turrets on the middle island. Huge map set for 2 vs 2 vs 2 battles and lots of tech buildings to capture. Low amount of ore nodes so expansion is key to survival. Players automatically get a starting oil derrick behind their respective bases.  
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Submitted by johndabeast Find all entries from this user
15-01-2009
492.34 Kbytes
  Canal-Side Left click: open entry/Right click: save entry

  Name: Canal Side
Map Size: 450x400
Players: 4 (2v2)
Oil Derricks: 4
Ore Nodes: 16
Observation Posts: 8
Other Tech Structures

This is the very first map I made for Red Alert 3. It was designed as a 2v2 map, but plays well as 3 or 4 player. The Central Island is the most important area. Capture the Tech structures there, but you will need to defend it well.
 
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Submitted by Gren Find all entries from this user
04-03-2009
63.03 Kbytes
  Central Conflict Redux Left click: open entry/Right click: save entry

  Name: Central Conflict Redux
Map Size: 700x700
Players: 4
Oil Derricks: 20
Ore Nodes: 16
Observation Posts: 8
Other Tech Structures

Central Conflict was a map originally designed for RA2 by Klipschmn. There are a few restrictions within RA3 WB which didn't allow a more accurate representation of Klipschmn's original map, however, I think the present tools have allowed for some surprises and defendable assets within this Redux.
 
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Submitted by Gren Find all entries from this user
26-02-2009
564.42 Kbytes
 


 
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