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Thread: Beowulf's Rules

  1. #1

    Default Beowulf's Rules


    Guardian GI
    Requirements: Barracks
    Cost: $400
    Weapon: M60 pistol - anti-tank rockets
    Purpose: anti-tank, anti-air

    Instead of packing an anti-tank rifle, Guardian GIs pack anti-tank rockets. Able to fire at long ranges, they rip through heavily armored equipment with relative ease. Elite troopers have more explosive rockets that deal more damage to structures and have red-trails, as well.


    Medic
    Requirements: Barracks
    Cost: $600
    Purpose: infantry healing

    Same as it ever was. Little has changed with the Medic or his abilities.


    Battleship
    Requirements: Naval Shipyard, Battle Lab
    Cost: $2000
    Weapons: 8-inch deck cannons
    Purpose: naval base siege

    A blast from the past that haunts even the most experienced commanders. The Battleship works like it did in the previous conflict: bombard the enemy from extremely far away. Also like before, cannon blasts are wildly innaccurate.


    Raptor
    Requirements: Airforce Command HQ, Battle Lab
    Cost: $2000
    Weapon: high-explosive Maverick missiles
    Purpose: aerial base siege

    Simply put, Raptors are base destroyers. They are most effective against static defenses like Tesla Coils and Grand Cannons but are equally effective at bombing factories into oblivion. While strong, Raptors are weakly armored and should be deployed with caution.


    Allied Airpad
    Requirements: Airforce Command HQ, Construction Yard
    Cost: $500
    Purpose: additional aircraft space

    Instead of duplicating radar equipment for extra aircraft space, commanders are able to deploy these instead. The Airpad is essentially a stripped down AFC HQ with only the 4 landing pads.


    Psi-Corps Trooper
    Requirements: Barracks, Radar Tower
    Cost: $1000
    Weapon: mind-based assault - psychic pulse
    Purpose: psychic-based assault

    Essentially Yuri with a new name. He has the same abilities as before as little has changed among the psychic ranks.


    Agent
    Requirements: Barracks, Battle Lab
    Cost: $1200
    Purpose: infiltration - vehicle sabotage

    The Agent is essentially the Soviet spy. He has the same abilities and performs the same operations as the Allied Spy. However, Agents are able to hijack any enemy vehicle and even civilian ones.


    Volkov
    Requirements: Barracks, Radar Tower, Battle Lab
    Cost: $2000
    Weapons: explosive Sniper rifle - C4 charges
    Purpose: heavy base siege - Soviet hero

    Long thought to be destroyed, Volkov comes back for another round in combat. He's as rough and tough as he was before, taking mountains of damage before finally collapsing in a pile of rubble. His sniper rifle makes short work of infantry and vehicles alike with its unique explosive properties and his C4 charges demolish structures in mere seconds.


    YAK-24K Transport
    Requirements: War Factory, Radar Tower
    Cost: $1000
    Purpose: aerial troop deployment & transport

    Think Nighthawk without the radar invisibility. That's this in a nutshell.


    MiG
    Requirements: Airfield
    Cost: $1500
    Purpose: aerial base assault

    A cross between the Black Eagle and Raptor in terms of power, the Soviet MiG is as useful as it was in the previous conflict. Fast and nimble, the Soviets' aircraft can easily turn enemy vehicles and structures into scrap.


    Soviet Airfield
    Requirements: Ore Refinery, Construction Yard
    Cost: $500
    Purpose: MiG landing space

    A simple runway with one purpose: allow MiGs to land and restock their ammunition. Very simple in usage, very simple in design.

    Changes are too numerous to list but some to point out:
    - Spy/Tanya Cloning Vats money glitchiness fixed.
    - President IFV cheat eliminated.
    - Art coding errors fixed with Cannis' art tweaks.
    - YR voices and sounds are in use.

    Download: http://bwr.freedomstudios.net/bwrules15.zip

    If you find any errors or bugs, report them so I can fix them for the next release.
    Last edited by Aurelius V; 30-06-2006 at 08:56 PM.
    Freedom Studios | The Editing Source
    Ponies, mother****er. AWYEAH.

  2. #2
    Dipper of Chickens chickendippers's Avatar
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    Default

    Cool, posted on CnCWorld. Don't for get to post this on CNC Community

    Webmaster of - [CnCWorld]
    Webmaster of - [CNC Community]

  3. #3

    Default

    Version 1.10 released. See the first post.

    And thanks for the pimpage.
    Freedom Studios | The Editing Source
    Ponies, mother****er. AWYEAH.

  4. #4
    Dipper of Chickens chickendippers's Avatar
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    Default

    No probs mate

    Webmaster of - [CnCWorld]
    Webmaster of - [CNC Community]

  5. #5

    Default

    Version 1.2 is now available. See the first post.
    Freedom Studios | The Editing Source
    Ponies, mother****er. AWYEAH.

  6. #6

    Default

    OMG screenshots!


    Psychic Beacon. It reveals the map. What else can I say?


    This is what happens when you leave holes in your defenses. Demo Trucks will blow your ***** away.
    Note the updated explosion, as well.


    The Soviets have their airforce back in action.


    Just a random tank batallion that rampaged the green Allied AI. The 'new' tank is actually the Rhino Tank, using an updated design.


    Instead of Conscripts, Soviet paraplanes are loaded with Spetznaz special forces. However, don't look to train these warriors, they're paradrop only.


    The Tesla Ivan shows off his leet tesla-laden grenades. Too bad nothing was caught in the electric explosion.


    My navy rules the high seas. Nothing can stop my fearsome Soviet war machine! Mauahahahaha!
    Freedom Studios | The Editing Source
    Ponies, mother****er. AWYEAH.

  7. #7
    Senior Member
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    Default

    Nice Mod I Like It

    Do You Have A Website?








  8. #8
    Deadministrator Flak's Avatar
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    Default

    There's a link to the site in the first post, if you'd look before posting...

  9. #9

    Default

    New version released. See the first post.
    Freedom Studios | The Editing Source
    Ponies, mother****er. AWYEAH.

  10. #10

    Default

    Holy crap, new version! As always, see the first post.
    Freedom Studios | The Editing Source
    Ponies, mother****er. AWYEAH.

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