PDA

View Full Version : Modeling for Doom Chronicles (a Doom 3 Mod)



Cody64
29-09-2005, 06:40 PM
Hi, I'm the leader of a D3 mod by the name of: Doom Chronicles. We have a good team, but lack modelers and animaters..... We've been working on the mod for a year, and have released two demos to the public, and continually patch the mp aspect of the mod to keep it fresh. Over all, the public's reaction to our mod (both the sp and mp aspects of it) have been very good. However, without a proper modelers, our mod can never reach its true potential :(.

That's where you guys come in. I was shown this sight bye a fellow team member, and it looks very promissing. I just wanted to get a bit more info on a few things first, before I started requesting models ;).

First of all, I need to make sure that you guys are familiar with modeling/skinning/and animating in the D3 engine. If not, I'd be more than happy to give as much assistance as needed (I know the process, just lack the skill...).
Second, I'd like to know if you'd be willing to spruce up models already made, and give animations to them. An ex-member of the team had made a few gun models, and a monster model, that are pretty much complete, just need some touching up and need to be animated.
Finally, would need to know if you guys could make modifications to models already existing in the engine....Example, makeing dual weilded pistols, adding extra magazines to some guns, modifying some character models, monsters, etc.

I hope you guys can help, and I hope I posted all this in the right place ;). Also, being that our mod is progressively growing more popular, we could help to spread publicity about your group around the web :).

If you have any questions, please e-mail me at: Cody_B64@hotmail.com. This is also my msn address, in case any of you use that and would like to speak to me in "real time" (prefered, actually).

Flak
29-09-2005, 07:12 PM
I'll move this to the HC3D forum. I'm assuming this is directed at the team there. :)

Sexy Excalibur
30-09-2005, 05:15 AM
Wow....that's a...that's a big order. Sounds like you need need someone dedicated to work on it....that right there is a hand full. I personally don't know the D3 engine. We create the models and it's up to the teams to put them in game and add the necessary stuff to make it work, but modifying exisitng content....hmm...that would be a pretty BIG order right there.

DiamondDave13
24-10-2005, 12:25 AM
i have a character id like to put in my d3 mod Doom Inferno could you help me

Sexy Excalibur
27-10-2005, 11:58 PM
You mean coding wise?

DiamondDave13
28-10-2005, 12:43 AM
i mean modeling and texturing

flippster06
28-10-2005, 01:46 AM
Put in a request then.

DiamondDave13
28-10-2005, 03:01 AM
ill upload one tomorrow

Sexy Excalibur
28-10-2005, 06:38 AM
Hmm...sorry I didn't get back to you earlier. My head is somewhere else. :p I've been busy with RL stuff.