View Full Version : Special Weapons

20-08-2006, 03:56 AM
Please post ideas here only pertaining to the 3rd faction's special weapons. Please place the name of the special weapon in the title of the thread, and then describe it in the post.

20-08-2006, 03:56 AM
These are the ideas that were on the first CNC VISION site, made up of user submissions and ideas taken from the official forums, credit is given after the idea in parenthesis:

Scrin: Meteors
The Scrin should be able to summon meteors.

20-08-2006, 06:21 AM
Scrin: meteorites
Don't summon meteorites.... they just drop/fire em from from there spaceships/moonbase (gota have teh moonbase :p ) can of course create a nice big TB field.

Scrin: Space Bombardment
Scrin spaceships fire there cannons at an area on the map..... imagine huge bolts of energy/plasma from space.....

Scrin: Ion Storm
errr.... Its an Ion Storm.... Gives there units an energy boost.... like rubbing your hair on a ballon :p

Scrin: Standard fighter attack....
Ima guess space traveling aliens have good aircraft ;)

Scrin: Plasma Volley
Just like Chinas ARTY but Great Balls Of Fir... Plasma instead of shells ;)

Scrin: Teliporter
Chronosphere style.... maybe.... can transfer 4 units....

20-08-2006, 09:54 AM
Tiberium Seeding
The Scrin fire Tiberium seeds onto a target area which creates a new Tiberium field, or replenishes an existing field. This would be cool if you are running low on Tiberium (particularly in Blue Zones), or you could fire it into an enemy base to royally screw them! Of course pavement is a must to counteract this attack.

01-09-2006, 12:03 AM
More ideas from the last of emails I've recieved from the last site:

Side: Scrins / Aliens
Name: Tiberium Gasstorm
Purpose: Wide Area Damage Weapon
Duration: 10 Minutes
This tiberium gasstorm mutates every enemy soldier into visceroids which immidiately
starting to attack the enemy's base.
Those visceroids are not player controlable.

Side: Scrins / Aliens
Name: Underground Mutantattack
Purpose: Wide Area Damage Weapon
Duration: 12 Minutes
The scrins are creating tiberium mutants like visceroids, tiberian devils, the
floater etc. and sending them via an underground transport directly into the enemy
Those units are not player controlable.

11-02-2009, 11:40 PM
Scrin should have a bomb "truck" that, when deployed, spreads a shroud of tiberium gas in a medium area (3 buildings x 3 buildings) and turn all the units into vicroids, which the scrin can control (any vehciles in the area, not in flight, will be abandoned by the "troops" and the "troops" will turn into vicroids), the gas should last about 30 seconds and the "truck" should be expensive.

Note: I have not played CNC 3 before so don't mock me lol.