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Thread: Poly Count Thread

  1. #1
    HiCalibur 3D Leader Sexy Excalibur's Avatar
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    Default Poly Count Thread

    Due to me always constantly tweaking my models, the poly counts for the models are always chaning. Because of this, we have created this thread so you have an accurate poly count for each model.

    XM8 Carbine (Compact variant). 10/3/05 (Completed)

    Groups: 5
    Faces: 495
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 1796
    Cameras: 1
    Materials: 2

    XM8 Carbine (Sharp Shooter variant). 10/3/05 (Completed)

    Groups: 7
    Faces: 682
    Cameras: 1
    Materials: 5
    Textures: 1

    3DS Entities exported:

    Triangles: 2482
    Cameras: 1
    Materials: 5
    Textures: 1

    XM8 Carbine (Common variant). 10/3/05 (Completed)

    Groups: 7
    Faces: 630
    Cameras: 1
    Materials: 5
    Textures: 1

    3DS Entities exported:

    Triangles: 2288
    Cameras: 1
    Materials: 5
    Textures: 1

    XM8 Carbine (Automatic variant). 10/5/05 (Completed)

    Updated at 7:17 PM (EST) 10/05/05
    Groups: 14
    Faces: 836
    Cameras: 1
    Materials: 5
    Textures: 1

    3DS Entities exported:

    Triangles: 2888
    Cameras: 1
    Materials: 5
    Textures: 1

    XM8 Carbine (XM320 Grenade Launcher variant). 10/6/05 (Completed)

    Groups: 8
    Faces: 766
    Materials: 5
    Textures: 1

    3DS Entities exported:

    Triangles: 2802
    Materials: 5
    Textures: 1


    Underground Complex 9/29/05 (Not Completed)

    Groups: 160
    Faces: 18466
    Cameras: 1
    Materials: 11
    Textures: 1

    3DS Entities exported:

    Triangles: 55341
    Cameras: 1
    Materials: 11
    Textures: 1

    Naboo Fighter 9/29/05 (Not Completed)

    Faces: 678
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 1594
    Cameras: 1
    Materials: 2

    Overlord Tank 9/29/05 (Completed)

    Groups: 13
    Faces: 3219
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 10117
    Cameras: 1
    Materials: 2

    Battlemaster Tank 9/29/05 (Completed) (but without treads).

    Groups: 3
    Faces: 898
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 3080
    Cameras: 1
    Materials: 2

    Dragon Tank 09/29/05 (Completed)

    Groups: 5
    Faces: 1432
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 4682
    Cameras: 1
    Materials: 2

    Gattling Tank 09/29/05 (Completed)

    Groups: 6
    Faces: 1772
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 5663
    Cameras: 1
    Materials: 2

    Card Reader 09/29/05 (Completed)

    Groups: 1
    Faces: 58
    Cameras: 1
    Materials: 4

    3DS Entities exported:

    Triangles: 128
    Cameras: 1
    Materials: 4

    Inferno Cannon 09/29/05 (Completed)

    Groups: 5
    Faces: 1557
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 4878
    Cameras: 1
    Materials: 2

    Nuke Cannon 19/29/05 (Completed)

    Groups: 41
    Faces: 2833
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 9120
    Cameras: 1
    Materials: 2

    Outpost Version 2 09/29/05 (Not Completed)

    Groups: 15
    Faces: 1222
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 4278
    Cameras: 1
    Materials: 2

    Outpost Version 1 09/29/05 (Completed)


    Groups: 17
    Faces: 1732
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 6224
    Cameras: 1
    Materials: 2

    Proxy Mine 09/29/05 (Completed)

    Groups: 1
    Faces: 178
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 498
    Cameras: 1
    Materials: 2

    Trip Mine 09/29/05 (Completed)

    Groups: 3
    Faces: 364
    Cameras: 1
    Materials: 5

    3DS Entities exported:

    Triangles: 804
    Cameras: 1
    Materials: 5

    Troop Crawler 09/29/05 (Completed)

    Groups: 13
    Faces: 1197
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 3604
    Cameras: 1
    Materials: 2

    Vineyard Church 09/29/05 (Completed) (But Will be Completely redoing this entire model once I get blueprints)

    Faces: 3306
    Cameras: 1
    Materials: 2

    3DS Entities exported:

    Triangles: 12047
    Cameras: 1
    Materials: 2
    Last edited by Sexy Excalibur; 06-10-2005 at 09:26 PM.

  2. #2
    HiCalibur 3D Leader Sexy Excalibur's Avatar
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    Default

    Updated 10/03/05

  3. #3
    HiCalibur 3D Leader Sexy Excalibur's Avatar
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    Default

    Updated 10/5/05

  4. #4
    HiCalibur 3D Leader Sexy Excalibur's Avatar
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    Default

    Updated 10/06/05

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