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Thread: Map MAking (flak will be here soon, won't he?)

  1. #11
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    Quote Originally Posted by ChopBam
    Hey flak, is there any way to attach a trigger to a building that has been placed by another trigger?
    MP:
    If you make a clone of the Tesla Coil and name it say [MYTC] then use the event "61 TechType does not Exist" with parameter being MYTC to determine when it was destroyed.

    SP:
    Tesla Coil (Coil's) owner X house
    Event: 10 Destroyed, Buildings, All... Parameter X house

    Of coarse there are many ways to do the same thing in SP maps

  2. #12
    Teh leet ChopBam's Avatar
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    Attaching a trigger might not always mean that it's destroyed, but thanks for the advice.
    Face to the Enemy 3 is awesome.

  3. #13
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    Quote Originally Posted by ChopBam
    Attaching a trigger might not always mean that it's destroyed, but thanks for the advice.
    Huh?

  4. #14
    Teh leet ChopBam's Avatar
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    "Any trigger" might not be represented as "when this building is destroyed."
    It could be any event, not just number 48.
    Face to the Enemy 3 is awesome.

  5. #15
    Junior Member ScorpioXIII's Avatar
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    Quote Originally Posted by ChopBam
    "Any trigger" might not be represented as "when this building is destroyed."
    It could be any event, not just number 48.
    Exactly!
    A.K.A. Grevious
    ====Sith Overlord/Templar====
    -=+Long Live the C&C Legacy!+=-

    'In the Name of Kane!'
    'Im just your friendly neighbrohood Fundamentalist!'


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