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Thread: Battlefield Training

  1. #1
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    Default Battlefield Training

    there could be warlords and mutants on the battlefield.

    Mutants would use more GDI style weaponry mixed with their own style, warlords more like nod.

    These could be in a camp, somewhere on the map. they would work like tech buildings except.. if you get units to the camp you can bribe them to join your side- then from this camp you can train Mutant/Warlord units for cheap.

    The problem is, they are not always loyal, if someone else bribes them back all the warlord/ Mutant units on the map will come under their control.
    Even ones that were formerly yours! they need to be defended.

  2. #2
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    Too complex.... We talking CNC here..... Not freaking EAW!

    EAW games take about 2 hours to play.....

    CNC games can take from 5 min to 4 hours.... but it is FAST PACED GAMEPLAY!

    If you have 'warlords and Forgotten' then they should just be allied/enemy and attack/dont

    Maybe working like a reinforcment pad.... get free units like a milita tank or 2 and you can repair units/get cash as well.

    but how would bribes work? select an amount of cash on the toolbar? NOOOOOOOOOO Too complex.... Like most of the Ideas people have for CNC..... good ideas but NOT CNC


    Makes me wonder how many people have played CNC games....



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    I dont understand how you can say its too complex- It would be like a tech builduing- Are they too complex?

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    This is CNC a NEW CNC.
    Not TD.
    I still think this would be a good freature.
    The bribes would work that when you go near to the camp something pops up and says would you like to bribe these things. for x amount of money.

    you say yes it does it
    you say no it dosnt.you say hiide this window from now on and it does it.

    then when another player arrivesto make a bribe the money needed to sucessfully make the bribe is increased.

  5. #5
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    ugh.... dont you see how nasty that would be on online play? would you want pop-ups offering sevices of ****e armys that are 1/2 as good as your own?

    good idea but its too OTT for CnC!



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    I like the idea, its simple like a tech building only you can make units from it.
    The Original CNC Community Brain Storming Site: http://cncvision.org

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    Ok thats more ok... a tech building you can make new units at. Im ok with that just not the whole 'allied' thing. Make it capturable like an Oil Derrick it comes with 2-3 units automaticaly..... sorta a forward outpost

    that im ok with as it is stilll CnC. Just none of this 'alliance' ****e



  8. #8
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    it could work as a tech building... but maybe it starts off at $100 to bribe them.. they give cheap but quite strong units... then it goes up by $100 each time...
    I reasly think that would work..
    either that or you could use propoganda.

    Like they change side according to whos weakest/ strongest on the field... or they join the side of people who dont attack civilians...

    maybe some random civilian buildings could have money inside...
    So you either destroy them to get money.. or dont, and maybe even repair them, to get these ppl on ur side

    (this is ekklitz btw)

  9. #9
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    Yey My Idea Is In!!!!!

    (ekklitz Again Btw)

    Yey
    Yey
    Yey
    Yey
    Yey!!

  10. #10
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    this is just my opinion:

    tech buildings providing new technology: good idea

    tech buildings that pop some units: good idea

    tech buildings you need to bribe: i'm not a big fan of this, it could work, but i won't use it unless it would greatly benefit me

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